A high quality Computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology. It provides insights into both natural and artificial systems. Pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate - able to use and express themselves, develop their ideas through, information and communication technology - at a level suitable for the future workplace and as active participants in a digital world.
Knowledge Organisers
A Knowledge Organiser is a set of key vocabulary, facts and information on a topic that your child needs to be able to know and recall by the end of the topic. Please use these at home as conversation starters to discuss learning and as a way of helping your child commit their learning to long-term memory (for example, you may want to cut up the vocabulary and meanings and play matching pairs or encourage your child to learn how to spell the words.
Autumn Term:
Year 5/6 Coding Knowledge Organiser
Year 5/6 Online Safety Knowledge Organiser
Spring Term:
Year 5/6 Knowledge Organiser - Blogging
Year 5/6 Knowledge Organiser - Text Adventures
Summer Term:
Year 5/6 Knowledge Organiser - Binary
Year 5/6 Knowledge Organiser - Quizzing